template<> EIGEN_STRONG_INLINE Packet4i pandnot<Packet4i>(const Packet4i& a, const Packet4i& b) { return vec_and(a, vec_nor(b, b)); }
template<> EIGEN_STRONG_INLINE Packet4f pselect(const Packet4f& mask, const Packet4f& a, const Packet4f& b) {
return vec_sel(b, a, mask);
const Packet4ui _mask = reinterpret_cast<Packet4ui>(vec_cmpeq(reinterpret_cast<Packet4ui>(mask), reinterpret_cast<Packet4ui>(p4i_ONE)));
return vec_sel(b, a, _mask);
}
template<> EIGEN_STRONG_INLINE Packet4f pround<Packet4f>(const Packet4f& a) { return vec_round(a); }